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DC Multiverse Round

23 Nov
3 mins read

The Tasmania JackJumpers will embrace both their inner hero and villain during the NBL's DC Multiverse Round in mid December. Aquaman is the club's hero with a green home jersey featuring the half-Atlantean, half-human character, while the Joker is the club's away jersey character with a white comic book-inspired strip featuring the iconic green and purple features of the chaotic villan. DC Multiverse Round covers three games in Round 10 and 11. 

ROUND 10 AWAY: Saturday 9 December - New Zealand Breakers (Cyborg) v Tasmania JackJumpers (Aquaman) 

ROUND 10 AWAY: Friday 15 December - Perth Wildcats (Atom Smasher) v Tasmania JackJumpers (The Joker) 

ROUND 11 HOME: Sunday 17 December - Tasmania JackJumpers (Aquaman) v Sydney Kings (Superman) 

Find out more about the JackJumpers' DC characters! 

 

Hero: Aquaman

Aquaman

Arthur Curry better known as Aquaman is a half-Atlantean, Half-Human who is the defender of the underwater kingdom of Atlantis. 

Aquaman acts as the bridge between the surface world and his realm of the sea. Commanding a kingdom that covers three-quarters of the Earth's surface, including all creatures contained within. Arthur Curry came from humble beginnings, as most of his life was spent exiled from his home, unaware of his noble origins. When he finally took the throne as an adult, he became the most legendary king in Atlantean history.

A founding member of the Justice League of America, Aquaman has fought alongside Superman, Batman and Wonder Woman and held his own against the biggest threats the universe has ever seen. Despite being misunderstood by many as someone who merely “talks to fish,” Aquaman’s super-strength and fighting prowess alone make him a force to be reckoned with. His telepathic abilities make him one of the most powerful minds on the planet. If one chooses to underestimate the sea king, they do so at their own peril.

POWERS:

  • Super Strength
  • Durability
  • Control over Sea Life
  • Exceptional Swimming Ability
  • Ability to Breathe Underwater

 

Villain: The Joker

Joker

The Joker is the clown prince of crime is Gotham City, where he is the arch nemesis of Batman. Originally a member of the Red Hood Gang who ran into Batman early in his career and was subsequently knocked into a vat of Chemicals which turned his skin white, his hair green, and his face permanently locked in a rictus grin the Joker escaped only to give in to his insane impulses and take up a life of crime.
The Joker employs a variety of clown and circus themed weaponry ranging from razor-sharp playing cards to acid squirting lapel flowers.

The Jokers is obsessed with Batman, a relationship that Batman is often forced to return in kind to save innocents from The Jokers chaotic schemes.

POWERS:

  • Complete Unpredictability
  • Chaos Agent
  • Customised Weapons
  • Wields Toxins Which Causes Victims to Laugh Uncontrollably
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